Monday, October 5, 2015


Month 3 of Finals: Game Portfolio 3

Horse Sculpt:

     Concept - 

     Week #1 - High Resolution Sculpt


     Week #2 - Retopology and UVs


     Week #3 - Textures


     Week #4 - Polish and Final Render



Month 2 of Finals: Game Portfolio 2

Female Sculpt:

     Concept - 


     Week #1 - High Resolution Sculpt




     Week #2 - Retopology and UVs


     Week #3 - Textures

     Week #4 - Polish and Final Render


Month 1 of Finals: Game Portfolio 1

Male Sculpt:

      Concept -


      Week #1 - High Resolution Sculpt


      Week #2 - Retopology and UVs


      Week #3 - Textures


      Week #4 - Polish and Final Render

Sunday, June 28, 2015

Blockout 03 - Horse Anatomy

I had a lot of fun sculpting this. I can't wait to texture it and add a saddle and bridle.


Tuesday, June 23, 2015

Blockout 02 - Female Anatomy
I have the general shape down, however I have little to no detail in here.
Will continue to work on this and update it.




Tuesday, June 16, 2015


Blockout 01 - Male Anatomy

I started out a little slow on this project, blocking out the base in maya. However once in ZBrush everything really started coming along smoothly. After many a critique, I have the finished block out for your viewing pleasure.


Sunday, June 14, 2015


Hello! Like I've said before, I'm in the month right before I start my finals. My classes include Directed Study and Game Technologies. The previous post focused on what I'd be doing for my Game Tech class. I'd like this post to focus on what I have been doing for my Directed Study class.
We have four milestones this month, I've already completed Milestone 1 and Milestone 2. Milestone 1 consisted of creating twelve materials. These included  bone, skin, silk, gold, burlap, an emissive material and then dirty versions of each of those.
This was my final result!



For Milestone 2 we were asked to sculpt a realistic human skull as well as complete a cloth study. I thought my skull came out okay, though I wish I had a little more time working on the smaller details. And I really loved how my cloth turned out, we were required to sculpt two different kind of cloth. I chose to sculpt a towel (onto a base sculpt from ZBrush) and a table cloth.